About Generic Roleplay Gaem:
As of March 21st, all issues with the game have been cleared up, and I will give a full review of the game. The art assets have been changed over so they are not anyone elses, and launching issues with the game have been resolved. With all this said, I now feel I can give a full (and positive) review of the game, which I actually enjoy. Generic Space Shooter is pretty much like the name says, but this isn’t necessarily a bad thing. It’s a single screen shooter much like in the vein of Geometry Wars, with its own twists being the type of upgrades it has, the unlockable ships, and the unique (from what I’ve seen) control scheme. The game controls entirely with the mouse, with left click being shoot, and right click being the ship’s thrusters. This can create a sort of frantic back and forth with the mouse, especially when fighting bosses that get progressively faster and faster the weaker they get, so I’m not entirely sure if I like it more vs a traditional WASD move, mouse aim to shoot. It definitely makes kiting a very different experience. Powerups are varied, and I have a mixed feeling on how a few of them work.Fast shots (orange) let you shoot your standard shot very rapidly. One of the best upgrades imo, since in shooters spamming the screen with your bullets as much aspossible is how you “not-die”.Quick shots (yellow) shoot your normal rate, but the projectile speed is much faster. This is useful for long range sniping, but otherwise seemed a fairly minor upgrade to me especially compared to some others.