About Project Zeg:
even at 42 hours playtime (on average i play games for 5-20 hours so even that says a lot), i only know maybe a quarter of the game mechanics. there’s so much depth to it. also every single zombie can feel like a threat. for example, i had managed to secure a decent base in riverside. it was still early days but i had a fridge and cupboard stocked with food, plenty of water, was starting to barricade etc. but i knew i needed a car if i wanted to reach new places for loot. so i went to the nearby junkyard, and one sucker there managed to creep up behind me. bitten. decided i’d just go 5 days into a run, good gear and food, had me a working fuelled car. My guy gets depressed from boredom. I’m sorry mate? Since when does your video game character get sick of existing? I went to swing a bat at a zombie, but due to my crap mood he swung too slow, zombie jumped me and bit me. I turned within a few days. My character literally couldn’t be bothered to save his own life. 11/10 Make sure you opt into the beta if you do get it. There’s 3 years of updates that they’ve held back from the main version of the game because they’re taking forever with fixing multiplayer. The beta versions are fun, but they get boring quickly playing alone imo. Multiplayer isn’t available for beta and the developers are banning people for finding workarounds for this because they’re scared that it will kill the hype for when they finally update the game. This game offers great ammount of ♥♥♥♥ and balls torture, plus provides somewhat rewarding learning curve. If you’re bitten, you better do the bleach move, which you wanted to do since junior high school. At least that way there will be less corpses on the move.