About Shindo Life:
A game about throwing a party, that made me feel delighted and happy as I got to know its characters, and melted my cold and cynical heart. I did not expect to love this gem of a game and I do, I absolutely love it. It’s rare that I play a game and the only negative that I can think of is that it doesn’t (yet) have a sequel that I can go and play straight after this one. I’m listening to its soundtrack right now while I’m writing this, and appreciating the many little touches of warmth and genius that I found in every scene and location, every dialogue and interaction (and reaction) of the characters, every thoughtful lunge. Finely-crafted dialogue getting strong and lovable characterisations across to the player with voice-acting that nailed the right tone every time (I paid attention throughout the whole game – Don’t ask what’s in it!) and a game full of designed details that just made me smile and enjoy. The developers of this game pitched it as an uplifting experience and it delivered – some truly lovely smiles and chuckles to be had from this game, even for a zesty rulebreaker hoomin like me. I think what clinches it for the player is the excellent characterisations and voice acting that made this a real pleasure to play and experience. Even when I wondered what would happen if I turned on the radio in my hut, the devs had taken care of that, and I was treated to an ensemble of wonderful fun adverts and jingles and philosophy which was a gift that kept on giving for a delightfully immersive time.