About Unboxing Simulator:
From the moment you start this game you can tell where it gets its inspiration and thats the games of Rare in the 90s. From the cute nonsense babbling characters to the light sense of humour, this is a love letter (no pun intended) to the likes of Banjo and so far I love it. The first world is brimming with charm; from the boxes that follow you around and welcome you to the little cars you can drive. I always think that you can tell the quality of a 3D platformer by how much you want to just forget about the point of it and explore, and this one had me doing it from the start (which is frustrating that it starts with a locked in tutorial). On the surface this is a collectathon like Mario64, Banjo etc, but it is not just copying them and I love the fact that it is also trying to bring something new to the table, which comes in the form of the unbox mechanic. This allows you to jump up to 6 times without landing, enabling crazy big jumps. The game suggests your health is connected to the unbox mechanic, however there are very few things that actually make you lose health which for me does diminish the excitement of it by the end. Another way in which it builds on the platformers it takes inspiration from is the amount of character interactions. Not only are their quests to find, but people to talk to about the world you are exploring adding further flavour to the world you are tumbling through.